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PROJECT / PORTFOLIO

Augmented Reality Soccer Game Prototype.

Augmented Reality-Soccer Game App-by Jan Schlosser Thumbnail

01 / OVERVIEW

About the project.

The Augmented Reality Soccer Game is a Unity-based AR prototype, bringing a real-world soccer wall into an interactive augmented reality experience.
Players swipe to launch a virtual soccer ball toward the goal while the application overlays the game environment onto a real-world image target using Vuforia. The project combines image restoration, 3D modeling, physics-based interactions, and marker-based AR tracking.

02 / PROJECT INFORMATION

Project details.

Classification Client Work
Year / Period 2016
My Role Unity Developer
Platform Android
Technologies Unity, C#, Vuforia, Augmented Reality, Image Processing

04 / PROJECT SHOWCASE

Inside the project.

Augmented Reality-Soccer Game App-by Jan Schlosser
Augmented Reality-Soccer Game App-by Jan Schlosser 2

05 / DEVELOPMENT

Behind the project.

The Augmented Reality Soccer Game is a Unity-based AR prototype developed for FuPa, bringing a real-world soccer wall into an interactive augmented reality experience.

Players can kick a virtual soccer ball toward the goal while the application overlays the game environment onto a real-world image target using Vuforia. The project combines image restoration, 3D modeling, physics-based interactions, and marker-based AR tracking.
Development

Image Restoration & 3D Environment

The project started with a distorted photograph of FuPa’s real promotional soccer wall. I restored the original appearance of the wall by reconstructing its texture from the photograph and applying it to a 3D model.

The goal structure was assembled from scaled Unity primitives and a cloth component with a transparent net texture. This lightweight approach allowed the net to react dynamically when hit by the ball without requiring a complex custom model.

Gameplay & Ball Physics

The ball interaction was implemented using a slightly modified trajectory script from the Unity Asset Store. The goalkeeper was represented by a 2D sprite, keeping the prototype’s visual implementation lightweight and within the available development budget.

Augmented Reality & Vuforia Integration

Vuforia was integrated to recognize the physical image target and anchor the virtual soccer environment within the real-world view. This allowed players to interact with the virtual game elements through the device’s camera, combining the physical surroundings with the digital soccer experience.